View from the top of a hill
A tale of Wargaming and other oddities
Thursday, March 19, 2020
Stop that Convoy
"You rang Demi-Precentor?" Acolyte Jericho asked trying hard not to groan under the heavier 3g acceleration. The acceleration had increase just before he had been summoned to the bridge of the Union class 'Kerensky's Path.' Something was up...
"Peace of Blake be with you Acolyte," she responded. "We received a distress call from the planet. A militia outpost." She pointed to an overhead shot on a monitor of a base with fires burning and mechs and utility vehicles being hurriedly loaded. "The Precentor has authorised use of force. Your job is to clear them out."
He could clearly see two assault mechs. An Awesome and a Victor. He wasn't sure about the others though. No he could clearly see now two heavies too. Two Guillotines. That was getting into adverse force differential.
"And Acolyte Blair over on the Dangerous Knowledge?" He asked hopefully The other level II commander in the other Union burning down to the planet 50 klicks off their port bow. Blair's mechs were generally lighter and faster but could have been a great help.
Demi-Precentor Luga shook her head. "They have another assignment. Blake's wisdom guide you Acolyte," she said in the way of dismissal.
"Peace of Blake be with you Demi-Precentor," he returned while trying to not look like he was staggering off the bridge.
The campaign summary can be found here
Labels:
6mm,
Battletech,
Comstar,
DCMS,
Deep Periphery,
pirates
Damned C3 BS
So the Battletech campaign moves ahead slowly as we find time to fight it on Squirrel's kitchen table. This game finished some time last year. We've had another game since then which you can find here.
We have now completed Mission 3
Training with outsiders. - Hold the line.
Both level IIs have an opportunity to train with outsiders in the form of Ryoken-yon. Mission hold
the line from Fasa 1698 Field Manual DCMS page 137.
We have now completed Mission 3
Training with outsiders. - Hold the line.
Both level IIs have an opportunity to train with outsiders in the form of Ryoken-yon. Mission hold
the line from Fasa 1698 Field Manual DCMS page 137.
Saturday, July 27, 2019
A tale of two campaigns, nothing too serious. Part 2 Inifinity
So Infinity
is my main game these days. For ITS season ten I'm playing OSSS, and have
been winning more than losing which is a great feeling (except when you
10 - 0 your first opponent then get crushed by your second opponent in
the game 0 - 10. Its happened twice now.)
As mentioned in my last post I had intended on playing TAK, but Operation Wildfire is dropping at GenCon and Shasvastii as well as O12 are calling and that means I can dedicate the TAK to my Fiancee, Pearl.
As mentioned in my last post I had intended on playing TAK, but Operation Wildfire is dropping at GenCon and Shasvastii as well as O12 are calling and that means I can dedicate the TAK to my Fiancee, Pearl.
Labels:
Infinity,
O12,
OSSS,
Shasvastii,
Spiral Corps,
TAK,
USAARF
A tale of two campaigns, nothing too serious. Part 1 Battletech
So I need to up date this blog more regularly. I was demotivated as my last post was labelled as spam on Facebook.
However I have new content to share. Part 2 is here.
My first love, that got me into the tabletop wargaming even before WFB and W40K is Battletech. The new starter set came out and has reawoken the passion for the game and the lore. To the point that I bought the Battletech Computer game as I finally have a system good enough to run it.
Short review. Battletech Slightly clunky interface in the battle, I find it too easy to accidentally give the wrong the commands.
They must have run out of budget for voice work in the campaign which is annoying.
That said its a great game It gives you the big stompy Battlemech and heat management vibe. Heat in this game melts you from the inside... 0_0 Ive just learnt through youtube. Which now makes sense of why mechs died before they should have. DFA is very satisfying. Music is good. The only really annoying thing for me is the customisation, as in you can only put what was in there back. For example swapping lasers for lasers missiles for missiles and ACs for ACs. Unlike cannon where you can for instance in the BlackJack that I started with swap the AC2s for LRM 10s. I was sad I couldn't do it.
Also character creation is interesting and varied and what you pick at the start matters in conversation through out the campaign.
Its very Lore appropriate for 3025. It filled in a gap of periphery anticoreward between Liao and Davion. Anything more is spoilers.
Ive only been exploring in the campaign mode but it seriously rocks the mercenary down and out, out in the periphery hard scrabble vibe. I enjoy it so far, its not perfect but definitely playable and enjoyable 4/5 stars. Though your mileage may vary.
In other news the Kickstarter for the Clan Invasion is going off like a frog in a sock. So pretty, to the point of shut up and take my money.
Running 2 campaigns the moment. Nothing too serious.
However I have new content to share. Part 2 is here.
My first love, that got me into the tabletop wargaming even before WFB and W40K is Battletech. The new starter set came out and has reawoken the passion for the game and the lore. To the point that I bought the Battletech Computer game as I finally have a system good enough to run it.
Short review. Battletech Slightly clunky interface in the battle, I find it too easy to accidentally give the wrong the commands.
They must have run out of budget for voice work in the campaign which is annoying.
That said its a great game It gives you the big stompy Battlemech and heat management vibe. Heat in this game melts you from the inside... 0_0 Ive just learnt through youtube. Which now makes sense of why mechs died before they should have. DFA is very satisfying. Music is good. The only really annoying thing for me is the customisation, as in you can only put what was in there back. For example swapping lasers for lasers missiles for missiles and ACs for ACs. Unlike cannon where you can for instance in the BlackJack that I started with swap the AC2s for LRM 10s. I was sad I couldn't do it.
Also character creation is interesting and varied and what you pick at the start matters in conversation through out the campaign.
Its very Lore appropriate for 3025. It filled in a gap of periphery anticoreward between Liao and Davion. Anything more is spoilers.
Ive only been exploring in the campaign mode but it seriously rocks the mercenary down and out, out in the periphery hard scrabble vibe. I enjoy it so far, its not perfect but definitely playable and enjoyable 4/5 stars. Though your mileage may vary.
In other news the Kickstarter for the Clan Invasion is going off like a frog in a sock. So pretty, to the point of shut up and take my money.
Running 2 campaigns the moment. Nothing too serious.
Thursday, February 21, 2019
Its 2019 How did that happen?
Its just been under a year since I last posted on this blog. A lot has happened in that year in many many ways.
Wednesday, February 28, 2018
Wednesday, June 8, 2016
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